quinta-feira, 15 de abril de 2021

Evaluation of the digital game Triad by graduates in History

Abstract: One of the perspectives of research on digital games is the study of the game itself, its possibilities and limits. In this sense, this research aimed to analyze the digital game Triad based on the evaluation carried out by undergraduate students in History, using an educational games evaluation model. As a qualitative research methodology, the formal analysis of gameplay was used, choosing the game Triad and analyzing from the model proposed by Savi et al (2010). The results indicate the effectiveness of the game for teaching history, as it has enough elements to captivate the historical imagination and allow the creation of spaces and learning experiences, in addition to its fidelity to the content.

Keywords: Evaluation. Digital games. Basic education. History Teaching.



Authored by: Fernando Silvio Cavalcante Pimentel, Jaqueline Santos Alves da Rocha e José Victor César Batista de Oliveira.


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