The article is connected to the
Gamification Research in the Perspective of Multiliteracies developed in the
Early Years of Elementary School. It aims to analyze the epistemologies present
in the literature on gamification. The esearch
based on Systematic Review of Literature, according to the principles proposed
by Yin (2016). The current work was based on the subject of study, research problem,
abstract, keywords, introduction, main results and considerations for data
analysis of the dissertations and as criteria of analysis the relationship of
gamification with education. In this context, the epistemological issues are relevant,
since they establish the criteria that are taken into consideration in the
strategies of gamification in education to justify the proposed path for the
development of student learning. However, they are not always based on fundamentals
that go beyond being common or are still based on a perspective that
contemplates gamification as a tool, instrument for use. This research was carried
out with the financial support of the Coordination for the Improvement of
Higher Education Personnel (Capes) in Brazil.
Keywords: Gamification.
Learning theories. Epistemology.
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